AI Insights · Timothy · October 2025
Top 5 Toddler Games Performance in Australia Q3 2025
Explore the trends in downloads, revenue, and user activity for the top toddler games in Australia during Q3 2025 on the unified platform.
In the third quarter of 2025, the top toddler game applications in Australia exhibited diverse performance trends across downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive overview of the market dynamics.
Candy Crush Saga from King saw a consistent rise in weekly revenue, peaking at approximately $522K in late August. Downloads fluctuated, hitting a high of around 10.5K in the same period, while active users increased from 103.4K to 116.5K by mid-September.
Reading Eggs - Learn to Read by Blake eLearning experienced a revenue peak at $112K in mid-September. Weekly downloads were relatively stable, with a slight decline towards the end of the quarter. Active users decreased from 54.2K to 41.2K over the quarter.
Lingokids - Play and Learn, published by Monkimun Inc, showed steady revenue growth, peaking at about $28K in late September. Downloads were lower, with a notable increase in the final week. Active users varied slightly, maintaining around 9.6K by the quarter's end.
Keiki Learning games for Kids from BENIPOL LIMITED maintained a steady revenue, reaching a high of $17K in late July. Downloads declined gradually, with a noticeable drop to about 1.7K by the end of September. Active users decreased from 3.1K to 2.4K during the quarter.
Kiddopia - Kids Learning Games by Kiddopia, Inc. had revenue peaks at $13K in mid-September. Downloads showed a slight decline, stabilizing around 2.7K at the end of the period. Active users increased from 40.3K to 45.9K, indicating strong user engagement.
For more detailed insights and analytics, visit Sensor Tower.